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Closed Alpha Patch v.0.1.2 is now available. (Patch Notes)
#1
Heart 
Closed Alpha Patch v.0.1.2 Patch Notes

*As with the previous patch v.0.1.1, we strongly recommend deleting your old save files and starting a new game, or use the save provided (see below).*

*We have provided you with a pre-made Save file (in both 32 and 64-bit versions) that starts you at Turn 6, after the tutorial! This save has you starting with a single Warlock (Level 2) on an activated Portal, so remember to hire some more adventurers and add them to the party before you go. Your Agency's name on this campaign is "The FastTrackers"!

*Make sure to Exit Epic Manager and Restart Steam to get the new version. Top-Right corner of the Main Menu should now read : Closed Alpha v.0.1.2*

PERFORMANCE FIXES

- Notably improved performance when refreshing the Fog Of War (on the first deployment + at the end of every party move). 

- Improved performance at the end/beginning of every turn by eliminating a lag spike caused by bad SQL Queries when updating the Fame value of other agencies. 

*We are still in the process of pinpointing the main sources of performance loss / long loading times, although we have identified many strong culprits. The improvements in today's patch are only a starting point and we will continue to prioritize Optimization operations in the days / weeks to come.*

BUG FIXES

- Fixed the size of all Temporary Zombie sprites. These enemies should now display properly in combat.

- Fixed a bug with a Random Encounter's resolution that caused the game to stay stuck on the resolution panel.

DISPLAY AND UI FIXES

- Fixed an issue where Quotation Marks weren't displaying in resolution texts.

ACCESSIBILITY

- Added improved visual feedback on the Agency's XP bar when your agency gains a new level.

TUTORIALS

- Fixed a tutorial loophole that allowed players to spend their scout point on something else than prospecting new quests when the latter was the turn's objective (leading them to be unable to finish that turn). 

TYPOS

- Continued to fix many typos reported by the Community. Others are still out there, so keep reporting them! Big Grin
Simon 'OISIN' Girard
ManaVoid Entertainment
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#2
Hi everyone!

Just realized I had 'Closed' this thread by mistake before leaving the office yesterday!
Dumb mistake, especially since we were looking forward to see how the early optimization fixes brought here have impacted performance on your end.

In any case, thread is now re-open. Big Grin
Simon 'OISIN' Girard
ManaVoid Entertainment
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